About me
Profesional Summary
I started with studying Computer Engineering at U.C.M., which I completed in 2022. During my last semester, I began working as a web developer on a project for U.C.M. called S.P.I.C.E., while also pursuing my Master's degree in Video Game Development at U.C.M. During this time, I worked in a multidisciplinary environment, collaborating with all the areas involved in video game development, such as art, production, and design.
After finishing my studies, I have been doing Jam games and working in Maniac Panda Games as an Unreal Engine Engineer, where I was able to improve my previous skills while acquiring new ones in the learning process.
Work Experience
Unreal Engine Engineer - Maniac Panda Games
Unreal Engine 5.3 | C++ | 07/2023 - Present
I am working in a team of 12 programmers dedicated to develop a MMO RPG third-person shooter, Outer Ring
- Implemented skills with GAS (Gameplay Ability system plugin).
- Worked on UX/UI allowing players to join matchmaking, requeue, or check match score among others.
- Created automated tests of different systems of the game.
- Worked along the design, art and production teams.
Web Developer - Complutense University of Madrid (U.C.M.)
JavaScript | 05/2022 - 05/2022
I worked on an EU project, called S.P.I.C.E, with a team of 4 to develop a tool for visualizing museum visitor communities. Web Demo
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Rebuild the tool in a new language from scratch, mid-development, to meet the new requirements while acquiring knowledge of the new language and framework in the process.
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Collaborated closely with clients, remotely and on site, to update and refine the tool weekly.
- The application is now used by various museums, like the Design Museum in Helsinki, Finland.
Education
Master's Degree in Video Game development - U.C.M.
2022 - 2023
I achieved a Degree Grade of 10 out of 10.
Computer Engineering Bachelor's - U.C.M.
2018 - 2022
My bachelor's thesis is about training neural networks and their application in autonomous driving. Thesis link
Skills
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Languages: English (fluent), Spanish (Native).
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Programming Languages: C++, C#, JavaScript, Groovy, Java, lua, Python.
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Game Engines: Unreal Engine 4/5, Unity, Phaser 3.
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Software: Perforce/Plastic/Github, Jenkins, Jira, Visual Studio/Rider.